AI Insights · Timothy · July 2024
Top 5 Hasbro Games Apps Performance in Sweden Q2 2024
In Q2 2024, the top 5 Hasbro games on a unified platform in Sweden showed varied trends in downloads, revenue, and weekly active users, with notable performances from MONOPOLY GO! and World of Peppa Pig.
The second quarter of 2024 saw interesting trends for the top 5 Hasbro games on a unified platform in Sweden. Here's a detailed look at the performance of MONOPOLY GO!, Magic: The Gathering Arena, Bingo Bash: Live Bingo Games, World of Peppa Pig: Kids Games, and MY LITTLE PONY: MAGIC PRINCESS.
MONOPOLY GO! exhibited a steady revenue stream, peaking at around $41K in the week of April 8, and closing the quarter at approximately $39K. Downloads showed a fluctuation, starting at 3.5K and seeing a drop mid-quarter before rebounding to around 3.8K in late June. Weekly active users also showed a consistent upward trend, with a peak of 37.4K in mid-June.
Magic: The Gathering Arena had a notable revenue peak of approximately $4.6K in mid-April, but generally hovered around $3.3K towards the end of the quarter. Downloads ranged from 204 to 266, reflecting a stable interest. Weekly active users remained steady, peaking at 1.02K in mid-June.
Bingo Bash: Live Bingo Games saw a gradual increase in revenue, reaching about $1.7K by the end of June. Downloads were minimal, with a maximum of 12 in the last week of the quarter. The weekly active users stayed relatively stable, fluctuating around the 200 mark.
World of Peppa Pig: Kids Games had consistent revenue, peaking at $1.2K in the first week of April, and saw a low of $796 in mid-May before ending at $945. Downloads varied slightly, with a peak of 559 in early April and a decrease to 427 by the end of June. Weekly active users remained stable, ranging from 2.6K to 2.2K throughout the quarter.
MY LITTLE PONY: MAGIC PRINCESS experienced a revenue peak of $683 in early April, with fluctuations ending at $633 by late June. Downloads showed some variability, starting at 354 and dropping to 164. Weekly active users saw a decline from 3.9K to around 3K over the quarter.
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